UEFA Euro 2004 (video game)

UEFA Euro 2004 is the official licensed video game of UEFA Euro 2004 football tournament hosted in Portugal. The game was developed by EA Canada and published by EA Sports. It was released for PC, Xbox and PlayStation 2.

It is the second game from EA Sports based on the quadrennial UEFA European Championship and features all 51 national teams from the respective qualifying round.

The commentary is provided by John Motson and Ally McCoist.

Gameplay
UEFA Euro 2004 uses a tweaked and improved version of the graphics engine from FIFA 2004 and introduces many new gameplay features and game modes to both the UEFA Euro and FIFA series.

Development
Electronic Arts made the game's development public on February 6, 2004, when it announced that it had signed an agreement with UEFA to develop, publish and distribute the official game based on UEFA Euro 2004 championship that would begin on June 12 of that same year in Portugal.

The game was developed by EA Canada, the studio behind the development of the FIFA series of video games.

For the soundtrack, the developers specifically chose rock-based tracks due to the genre's big resurgence in Europe at the time.

Reception
UEFA Euro 2004 received generally positive reviews from critics, with GameSpot favoring its gameplay and options in comparison to FIFA 2004 and praising the PC version in particular for the improved visuals and online multiplayer. IGN specially praised the sound design of the game, stating that "the commentary is spot-on and not often repetitive, as we've come to expect. What's really impressive, however, is the crowd noise. Country-specific chants are a nice touch, and the din of the crowd overall is synched well with the action on the field."

However, the PlayStation 2 version was criticized for its inferior graphics, frame rate issues, and lack of online multiplayer when compared to the Xbox and PC versions respectively.

Sales
UEFA Euro 2004 was a commercial success, selling over one million units during the first month after release.